Academicus International Scientific Journal

Title:

The manifestation of disturbing behavior on adolescents as a result of using violent video-games


Full Reference List:

1. Anderson, C. & Dill.K (2000). “Video Games and Aggressive Thoughts, Feelings, and Behavior in the Laboratory and in Life”. Journal of Personality and Social Psychology,Vol 8, Nr.4, Fq.772-790.
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3. Cohen, L, Manion, L & Morrison, K. (2005). Research Methods in Education (5th Ed.). Taylor & Francis Group.
4. Elise. A (2014). “After gamergate: Connection Between Video Game Violence and Real –Word Behavior is Complicated. Look at: www.ibtimes.com/after-gamer-gate-connection
5. Glesne, C &Peshkin, A. (1992). “Becoming Qualitative Researchers”, White Plains, NY: Longman.
6. Grbich, C. (2007) “Qualitative Data Analysis: An Introduction” London: Sage.
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Academicus
International Scientific Journal

pISSN 2079-3715
eISSN 2309-1088

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